Given that this is Thanksgiving I thought I might as well do a post about what I'm thankful for. Naturally this will be gaming oriented so I'll leave out the obvious, but still true, thanks for things like health, family, job, etc.
1. I'm thankful for Paizo & Pathfinder. This may seem silly but for once it is nice to still have support for my preferred system even though the company that created it moved on.
2. The OGL. Thanks to this Pathfinder exists as do many of the OSR games that I enjoy.
3. Essentials. Even though I am not a 4e fan I like that WotC at least tried to give us a product that not only would appeal to new gamers, but those of us that did not care for original 4e.
4. RPG Bloggers. Even if I wasn't a member I would still follow all of the great blogs that are a part of this network. Many of which I would never have discovered if not for the RPGBN. Even when I'm between groups I can still get my gaming "fix".
5. Green Ronin. Now I finally have DC sourcebooks for one of my favorite superhero systems.
Well that's my list for this year. Hope everyone has a Happy Thanksgiving.
Thursday, November 25, 2010
Sunday, November 21, 2010
Gaming with the kid
My daughter and I are set to run through another D&D Essentials game this weekend. I'm thinking I may try to get her to run a thief or cleric instead of her standard Slayer. I'd like to run a stealth oriented game and see how she does.
Since she still has issues remembering things like healing surges, I'll probably run a tag along GMPC to help her out from time to time, maybe a thief catcher from the local town watch, a magic user of some kind or an orphan from town that follows her around. I'll try to post a recap of how things went.
Also I just started teaching her how to play Magic: the Gathering. I started playing Magic back when it was first released ('93-'94?) and quit around '98. I think that was around the time Tempest was released. My wife and I had a brief run playing Magic between 2001 and 2002, but she lost interest in it when she quit gaming with me and my group. So I haven't played magic in damn near a decade but managed to talk my daughter into giving it a try this past weekend.
I dug out my cards and let her use one of my pre-made decks. We used core set only because I wanted to keep her first time simple. Besides I prefer the core set anyway. I don't like keeping track of all the weird mechanics that some of the expansions seem to use.
She loved it and so I bought her a deck of 2011 core set(Blue & White) the other day. She has been itching to play ever since. She's also pretty cocky about it, making bold claims that she is going to kick my butt and asking me how I think it will feel to get whooped by a girl. She is competitive just like her mom. Naturally I can't let a teenager talk smack to me in regards to a game I've been playing (off and on) since it was first released so I got her a box of tissues and told her she'd need them to dry the tears after the massive beat down I'm going to give her.
It is all in good fun and she knows I really don't care if she wins, but it's nice to spend time with her and see her enjoying things I enjoy as well. I spent too many years sitting through Winx and Barbie movies and playing kiddie games with her, so I've paid my dues. I also know that since she's entering her teen years it won't be long before parents become the most uncool people in the world. Something to be avoided when possible.
I'm going to enjoy these times I get to game with her and hope that one day(when she's 35-40, has a Phd and a successful career) she'll meet a nice boy that likes D&D and Magic and they'll raise a whole new generation of geeks. Of course I'll expect to be invited over for game night.
Since she still has issues remembering things like healing surges, I'll probably run a tag along GMPC to help her out from time to time, maybe a thief catcher from the local town watch, a magic user of some kind or an orphan from town that follows her around. I'll try to post a recap of how things went.
Also I just started teaching her how to play Magic: the Gathering. I started playing Magic back when it was first released ('93-'94?) and quit around '98. I think that was around the time Tempest was released. My wife and I had a brief run playing Magic between 2001 and 2002, but she lost interest in it when she quit gaming with me and my group. So I haven't played magic in damn near a decade but managed to talk my daughter into giving it a try this past weekend.
I dug out my cards and let her use one of my pre-made decks. We used core set only because I wanted to keep her first time simple. Besides I prefer the core set anyway. I don't like keeping track of all the weird mechanics that some of the expansions seem to use.
She loved it and so I bought her a deck of 2011 core set(Blue & White) the other day. She has been itching to play ever since. She's also pretty cocky about it, making bold claims that she is going to kick my butt and asking me how I think it will feel to get whooped by a girl. She is competitive just like her mom. Naturally I can't let a teenager talk smack to me in regards to a game I've been playing (off and on) since it was first released so I got her a box of tissues and told her she'd need them to dry the tears after the massive beat down I'm going to give her.
It is all in good fun and she knows I really don't care if she wins, but it's nice to spend time with her and see her enjoying things I enjoy as well. I spent too many years sitting through Winx and Barbie movies and playing kiddie games with her, so I've paid my dues. I also know that since she's entering her teen years it won't be long before parents become the most uncool people in the world. Something to be avoided when possible.
I'm going to enjoy these times I get to game with her and hope that one day(when she's 35-40, has a Phd and a successful career) she'll meet a nice boy that likes D&D and Magic and they'll raise a whole new generation of geeks. Of course I'll expect to be invited over for game night.
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