Thursday, November 25, 2010

Giving Thanks

Given that this is Thanksgiving I thought I might as well do a post about what I'm thankful for. Naturally this will be gaming oriented so I'll leave out the obvious, but still true, thanks for things like health, family, job, etc.

1. I'm thankful for Paizo & Pathfinder. This may seem silly but for once it is nice to still have support for my preferred system even though the company that created it moved on.

2. The OGL. Thanks to this Pathfinder exists as do many of the OSR games that I enjoy.

3. Essentials. Even though I am not a 4e fan I like that WotC at least tried to give us a product that not only would appeal to new gamers, but those of us that did not care for original 4e.

4. RPG Bloggers. Even if I wasn't a member I would still follow all of the great blogs that are a part of this network. Many of which I would never have discovered if not for the RPGBN. Even when I'm between groups I can still get my gaming "fix".

5. Green Ronin. Now I finally have DC sourcebooks for one of my favorite superhero systems.

Well that's my list for this year. Hope everyone has a Happy Thanksgiving.

Sunday, November 21, 2010

Gaming with the kid

My daughter and I are set to run through another D&D Essentials game this weekend. I'm thinking I may try to get her to run a thief or cleric instead of her standard Slayer. I'd like to run a stealth oriented game and see how she does.

Since she still has issues remembering things like healing surges, I'll probably run a tag along GMPC to help her out from time to time, maybe a thief catcher from the local town watch, a magic user of some kind or an orphan from town that follows her around. I'll try to post a recap of how things went.

Also I just started teaching her how to play Magic: the Gathering. I started playing Magic back when it was first released ('93-'94?) and quit around '98. I think that was around the time Tempest was released. My wife and I had a brief run playing Magic between 2001 and 2002, but she lost interest in it when she quit gaming with me and my group. So I haven't played magic in damn near a decade but managed to talk my daughter into giving it a try this past weekend.

I dug out my cards and let her use one of my pre-made decks. We used core set only because I wanted to keep her first time simple. Besides I prefer the core set anyway. I don't like keeping track of all the weird mechanics that some of the expansions seem to use.

She loved it and so I bought her a deck of 2011 core set(Blue & White) the other day. She has been itching to play ever since. She's also pretty cocky about it, making bold claims that she is going to kick my butt and asking me how I think it will feel to get whooped by a girl. She is competitive just like her mom. Naturally I can't let a teenager talk smack to me in regards to a game I've been playing (off and on) since it was first released so I got her a box of tissues and told her she'd need them to dry the tears after the massive beat down I'm going to give her.

It is all in good fun and she knows I really don't care if she wins, but it's nice to spend time with her and see her enjoying things I enjoy as well. I spent too many years sitting through Winx and Barbie movies and playing kiddie games with her, so I've paid my dues. I also know that since she's entering her teen years it won't be long before parents become the most uncool people in the world. Something to be avoided when possible.

I'm going to enjoy these times I get to game with her and hope that one day(when she's 35-40, has a Phd and a successful career) she'll meet a nice boy that likes D&D and Magic and they'll raise a whole new generation of geeks. Of course I'll expect to be invited over for game night.

Friday, November 19, 2010

Musings on Essentials and D&D in general

I was just sitting here reading through Heroes of the Forgotten Kingdoms and listening to The Nut Gallery Review episode 52 (a very good movie and game podcast by occasional Geek Gazette contributor  Jason James) when I realized how much I missed Pathfinder.

I started playing Essentials when my daughter asked to learn D&D and at first I really liked it. Perhaps it was just the fact that Essentials was new and shiny or maybe it was because I was thrilled to see my daughter taking an interest in gaming, but now the game is losing its luster. For some reason Essentials just isn't as much fun for me to run. My daughter is having a good time, which is the most important part, but I keep getting bored. I just keep feeling as I'm boxed in, stifled.

Don't get me wrong I still like Essentials far better than I did original 4e, but the more we play the more I find that I just don't like the system as much as I do 3.x/Pathfinder. I tried running Essentials the same way I have been running games for over 20 years, graph paper and no minis, and with a few minor tweaks it works just fine. Although I have found that running one on one games with the 4e system is a bit more difficult. I never gave the claims that 4e was too team oriented much thought until I started running solo adventures. It isn't impossible, it just requires a bit more prep.

Thinking that perhaps I needed to change my DMing style and run the game in a manner closer to how it was designed, I broke out the battle maps and monster pogs that come with the DM kit. My daughter didn't care  for this much (she suddenly had a hankering to play Heroscape after our first time playing this way) and I didn't like it at all. It felt very much like playing a board game and neither of us liked having to take the time to work out the various minis related rules during combat. It really slowed down the game and drained any sense of cinematic adventure that we tend to emulate in my normal style of gaming.

Granted this was my first time really running  a game like this so I wasn't 100% comfortable with it, but it didn't take long for me to figure out that I'm not fond of that style. Perhaps my experience would be different if I were on the other side of the screen, but since I've been DMing pretty much every game I've played for the past 20+ years I can't say for sure. Things might also feel different if I were running a full party instead of one on one adventures, but I doubt it. I actually think it would have been an even worse experience. I've run more than a few systems in my time and have not gotten as bored as I did running the more tactical style 4e is designed for.

While I'm happy to know that I have Pathfinder, tons of 3.x books, all of my older edition books, some great OSR games and countless other system to fall back on, I'm actually kind of sad that I find myself not enjoying the current edition of D&D. I really want to like it, especially now that I've gotten my daughter to play. She'll play whatever I want, but I wanted her to love D&D as much as I did at her age. 

I've been playing D&D for over 20 years and until the release of 4e I've never thought negatively about an edition of the game. I've had problems with certain books or aspects of various editions, and definitely taken issue with WotC on a few occasions, but never have I had a problem with the system as a whole. It's kind of depressing.

While I was thinking about all of this the nutgallery gang were discussing M. Knight Shyamalan's and their thoughts about his movie(s). This got me to thinking about my issues with 4e.

As I said before I have had issues, though not as many, with every edition of D&D as well as nearly every game I have ever played. No game is perfect. So what would I want WotC to do to make me like D&D again? What could they do to bring back all of us that gravitated towards Pathfinder, the OSR games or any other system that has replaced D&D on countless gaming tables?

Honestly I don't know, but this did get thinking about how WotC seems to view those of us that just can't stay or even get on the 4e bandwagon as acceptable losses. This thinking is what helped Pathfinder tie D&D for the #1 RPG slot recently. It also seems to drive the critical view of WotC that I and many other gamers have expressed over the past few years.

Unless I've been misinformed WotC owns the TSR name. Why don't they use it for special products?There are many of us that enjoy older editions and the OSR games. So why doesn't WotC release special or limited edition revised versions of older editions? I'm not talking about 4e with artwork from an older edition slapped on the front, but an actual revised version of older editions.

I'd pay $50 for an all in one AD&D rule book in a heartbeat. Something like an AD&D Rules Cyclopedia with revised/updated rules, some monsters and maybe even some setting info would be great. They could even take a page from S&W and have both Thac0/Descending AC and BAB/Ascending AC for those of us that do not remember Thac0 fondly.

Since 3.x is still going strong as Pathfinder, why doesn't WotC do the same thing for 3.x? Why just give up those customers? Update, revise and streamline 3rd edition(fix the stuff that Pathfinder didn't), release it under AD&D with a nifty TSR label as an all in one, stand alone Rules Cyclopedia type book and I'm dropping another $50.

If none of that seems possible, I'm sure someone will be happy to point out why, then why don't they find out what makes people love the older editions (OD&D thru 3.x) and what people do like about 4e/Essentials. Then release a completely separate AD&D game combining as much of all the best parts of each edition as they can. Granted this won't make everyone happy, and the game may suck, I don't know, but as someone pointed out on one of the OSR blogs (sorry I can't remember who), the majority of OSR games are based off of 3.x anyway. It can be done.

Why has WotC let Paizo take such as large section of their customer base? I'm not complaining. As far as I'm concerned Paizo outclasses WotC on multiple levels and I've been a Paizo fan since they started publishing Dragon. I hope they not only continue to tie WotC for the #1 spot, but I won't complain if they completely crush WotC and end up owning the D&D brand. (I know it ain't happening, but I can dream) Still from a business POV it just seems counterproductive to be ok with driving off customers.

It would be a different matter if they were just losing a few customers, but when it is enough to allow a publisher that stuck with the older edition of your game to tie you in sales, that should speak loud and clear to the suits and bean counters. 4e is a fine, solid game for people who like that style, I'm not saying the game is bad. In fact I think 4e is mechanically superior than the older editions in several ways, but for me it just can't stand up to 3.x, Pathfinder or the ton of quality OSR games available in terms of fun.

Saturday, November 6, 2010

Gamers that ruin it for the rest

I have been pondering for some time now what it is that has turned me away from RPG's. After thinking on it for several weeks I began to ask a few of the other players that have or do play RPG's with us. We came up with a list of annoying things that certain gamers do that have ruined it for us. For the most part this is just one player and we have stopped inviting him to play but it ran deep enough that even that did not save our love for RPG's

The first trait is always wanting to be in the spotlight. A good game and a good plan by the GM should let everyone have there time in the spotlight. Even then that is not good enough for some they want the spotlight in all situations. Even when it does not make sense like being a wizard and trying to show up the warrior in melee. At first as GM's we thought it added humor to the game but after time we grew tired of the antics. This resulted in a particular player either dying or being on the verge for several important battles.

This leads to trait number two - whinner. Nobody likes a whinner especially when you created you own problem by being dumb. They can cure a lot of things but being dumb is not one of them. You want to be a wizard that runs into melee evertime because you have used up your daily spells on the first monster then you deserve to die. The other area that really gets my blood pressure up is when the player comes up with a hair brained idea that has no chance of success and when the idea fails sits and whines that it is not fair. You want to do something that you have no skill in and it requires a roll of a 19 or 20 to succeed yet you try it anyways. I feel no sympathy when you could have crossed the crevice with the rope bridge instead of trying to climb higher up and jumping it. Don't whine at the GM or the other players when they leave your dead carcus on the bottom of the bottomless pit (not sure how that works). Why should the rest of the party have to climb down to drag you out because you are dumb.

Trait number three was hinted at above -- burning all your spell points and then thinking the whole party should stop to sleep so you get your spells back even though we just got up 2 hours ago. We tried to explain spell management but just got the blank stare and the response all I have left is one 1st level spell. Maybe you shouldn't have burned all your spells before you found out that the creature really couldn't hurt the melee guys so it was just a matter of time before they brought it down. Once again another blank stare.

Trait number four - psycho min / maxer. I will be upfront that I have no problem with most min maxers. Why not get the most out of your class / character. Since I am being honest some of my most memorable playing moments were not using skills I was great at but overcoming short comings in my character. Anyways back to the point. A psycho min/maxer is one that will search and search the rules for a loop hole to cheese out his character. Going back to some of the traits above it aids in being the one in the spotlight. You know the ones that use loop holes in the rules to become a charcter that can do anything with no weakness, that is fine, you can play the game by yourself (which by the way they are no doing, I do wonder how that is working out).

Trait number five - the guy who when things are not directly involving him he becomes a distraction. Here I am being the diplomat and getting us passage across a forbidden land. As negotiations are going on and going in my favor, the guy playing the 6 charisma, 8 Int, 10, wisdom fighter dwarf decides that he is bored with the negotiations so he decides it is a good time to let out the most obnoxious fart, followed by a roof rattleing belch, followed by another toxic fart that clears the room for the next 10 minutes. Once we finally get back in the room he starts to tell a story that about something that happened the week before, once we get back on task he brings up a this one time when I was playing an RPG story that took place 10 years earlier. Eventually the GM just grants us access to get things moving again in the right direction. Once again taking the spotlight from another character. Eventually the GM got fed up, had him arrested, thrown in jail, while the rest of us completed the quest. This lead to about 3 hours worth of whining and we sure did take our time get things completed. On top of that the GM kept secret talies of everything we looted and left it up to us to split it with him if we wanted. Even then it was not worth his hastle. Also in the category are those that really don't want to game just want to hang out. Sure that is a lot of the attraction to just hainging out, as we have gotten older we just don't do that anymore. I get that but that does not mean that you get to come in and take away the game from the rest of us, just because you have no interest in it.

Trait number six - the guy that only has one way to do things his way. Most of the time this comes up when we are trying to figure out a good plan of attack and God help us if we don't choose his plan. Even if it does not make any sense or completly goes against my characters morals. No as an 18th level paladin I am not going to dress up as a lady to try and distract the guards while he the multi class warrior that has 2 leveles of rogue tries to sneak by them. Which of course he just couldn't understand why I wouldnt do that and then on top of that his plan wanted me to dress as a muscular girl and try to intimidate them. Once again he didn't understand why as an 18th level paladin I was not maxed out on intimidate but was maxed out on diplomacy. Which by the way, I walked up to the guards and used diplomacy to get us in the castle.

Here are some traits that I like.

Rules Lawyer - yes I like them. As a GM I can't remember every rule and rely on those that have the rules memorized from cover to cover. As a player I like it as well, especially when we switch systems.

The guy who suprises you. I like being suprised by someone that hides a talent until it really is needed, and it leaves you with the "really you can do that, that is sweet". Especially when they respond, yea I got that two levels ago.

I am sure that everyone has there own horror stories and can expand on list. Due to this though I have become burnt out. Why is it that good gamers are hard to find?

Jason James
http://www.thenutgallery.com/

Sunday, October 31, 2010

Halloween Reading Material

HAPPY HALLOWEEN!!

Here are just a few of the books I've been reading recently to inspire my Halloween game as well as some upcoming games.

D&D: the Mark of Nerath
Given that it is dealing the a mad Lich, undead and the Shadowfell I thought this would make a good choice for my Haloween D&D Essentials game. I'm almost done with it and so far it has been a really good read.


Next on my Halloween season reading list is Star Wars: Death Troopers.
This books received a lot of criticism because it strays too far from the normal Star Wars universe and others claim it is just poorly written. Honestly, I liked it. It isn't the most brilliant novel I've ever read, but it sure was fun.

I've just started reading Dead City but so far it seems pretty good. There's sort of a Walking Dead feel to it. I believe it is set to be a trilogy, so I'll definitely be picking the other two up when they are released.

The trilogy of Monster Island, Monster Nation and Monster Planet are ones I definitely recommend. This is one of my favorite zombie series, so far.
                                              

Naturally Halloween wouldn't be complete without some King and I recommend the short story collection, Just After Sunset.


 Since most of the books I've mentioned have been about zombies, I can't leave out two of my favorite by Max Brooks.


and The Zombie Survival Guide. Everyone should own a copy of this book. You never know when you are going to need it.




Although this has little to do with Halloween I am eagerly awaiting the arrival of my copy of Towers of Midnight (November 2 release from Amazon). I'm a Wheel of Time fan, as are many others, and I can't wait to read this book. If Sanderson did as good of a job as he did on the last one, I'm sure it will be great.







A Little Something For Halloween

Here are 3 versions of a song we use to sing on Halloween when I was a kid and thought I would share.

The Hearse Song v1
:

The old grey hearse goes rolling by,
You don't know whether to laugh or cry;
For you know some day it'll get you too,
And the hearse's next load may consist of you.

They'll take you out and they'll lower you down,
While men with shovels stand all a-round;
They'll throw in dirt and they'll throw in rocks,
And they won't give a damn if they break the box.

The worms crawl in and the worms crawl out,
They crawl all over your chin and mouth,
They invite their friends and their friends' friends too,
And you look like hell when they're through with you.


The Hearse Song v2:
Do you ever think as a hearse goes by, that you may be the next to die?
They wrap you up in a big white sheet
From your head down to your feet.
They put you in a big black box,
And cover you up with dirt and rocks.

All goes well for about a week,
Then your coffin begins to leak.
The worms crawl in, the worms crawl out,
The worms play pinochle on your snout.
They eat your eyes, they eat your nose,
They eat the jelly between your toes.

A big green worm with rolling eyes,
Crawls in your stomach and out your eyes.
Your stomach turns a slimy green,
And pus pours out like whipping cream.
You spread it on a slice of bread,
And that's what you eat when you are dead.


The Hearse Song v3: This is the version I remember from when I was a kid.

Do you ever think as a hearse goes by, that you may be the next to die?
They wrap you up in a big white sheet,
And bury you six feet deep.
They put you in a big black box,
And cover you up with dirt and rocks.

All goes well for about a week,
Then your coffin begins to leak.
The worms crawl in, the worms crawl out,
The worms play pinochle on your snout.
They eat your eyes, they eat your nose,
They eat the jelly between your toes.

A big green worm with rolling eyes,
Crawls in your stomach and out your eyes.
Your stomach turns a slimy green,
And pus pours out like whipping cream.
You spread it on a slice of bread,
And that's what you eat when you are dead.

Saturday, October 23, 2010

Where is the Big Budget D&D Movie? - Spinoff Online

There is a pretty good article pondering the same question that many of us gamers have been pondering for years, "why can't they make a good D&D movie", over at Spinoff Online.
The author, Graeme McMillan, makes many of the same points I've seen repeated over and over around the net. The D&D name has almost as much recognition as many other big budget properties like Transformers and Star Trek. Plus there is a built in fanbase waiting for a good film. Why there has been no Lord of the Rings level D&D movie yet is beyond me.
As McMillan writes in the article, since Hasbro owns G.I. Joe and Transformers as well as a movie studio, there really is no reason that this movie isn't being made. Unless it is due to rights disputes or just fear of making another dud. Perhaps because there is no well defined story or characters that are recognizable to non-gamers, like in many other franchises, no one really knows what to do with it.
I'd be happy with a live action Forgotten Realms movie starring everyone's favorite Drow or even a live action Dragonlance movie. Although my personal preference would be an Eberron movie, but it is more likely they'd go with a "classic" D&D setting over Eberron. All I know is I want this movie. Hell, I want 10 of them, but only if they are good.